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6/2/2025, 3:19:05 PM

METAL DETECTOR

  • 3D Models
  • Vintage
  • Hard Surface

The model was made at the beginning of my 3d journey to try to work with UDIMs to reduce the amount of materials without losing the resolution on the important parts of the model

The model itself has no complex shapes and was easy to make: just curves and default cube altering. Of course the topology is not perfect, but there’re no stretches, no shading issues

Just for a test I’d decided not to pack everything into a single material and split model into 5 of them (still less than I would have made before): ControlBox, Handle, Coil, Wire and Screws

Alpha mask, made in Photoshop

As for logo, it was extracted from reference image (upscaled, perspective was corrected and text was manualy repainted)

Here you can see the model and textured details up close

Software Used

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