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12/28/2025, 2:58:21 AM

OIL CAN

  • 3D Models
  • Sculpting

This model was born from the pursuit of geometric optimization. The model follows the same workflow as this project — starting as primitive topology that gets enriched with high-res sculpting, resulting in another piece of antique art

Model in-action inside Unreal Engine (implemented in a self-written "inspection" system):

Dents and welding marks were sculpted in ZBrush

Alpha masks, made in Photoshop

Unwrapped model

Here you can see the model and textured details up close

Software Used

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