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6/2/2025, 1:41:38 PM

PAPER CUP

  • 3D Models
  • Sculpting
  • Vintage

I wanted to make a high-res prop for VFX, without worrying about polycount optimization. That’s why the model is quite dense geometry-wise (~20k polys, almost like character models in games), but it’s high-quality as a result

ZBrush sculpts (the lid is perfect)

Stain masks were used to add dried liquid inside the cup

Here you can see the model and textured details up close

Software Used

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